Immigrant

Description
The Immigrant job is the starter job for all players and spawns at the railway platform. From there, the player can either make their way to the border to be processed, or they can attempt to slip out of the side exits to enter the City faster.

All Immigrants spawn with a permit, which has a grey seal on it. Upon passing the border after being accepted, the seal will turn green. If you escape via an illegal exit, the seal will instead turn red. Robine units may ask civilians to show their permits to prove that they legally passed the border.

After entering the city via an illegal or legal exit, the immigrant will be a civilian of City-17. This will last until the player either leaves or is killed. Both outcomes mean that the player will have to re-enter the City when they respawn.

Equipment

 * Border permit

Goals as a Citizen

 * Get past border
 * Listen to what The Robine tell you
 * Don't die
 * Don't get noticed (illegal entry to City-17/Downtown only)

Goals as an Immigrant

 * Enter City-17/Downtown
 * Successfully leave the train station

Differences between DTRP and City-17

 * 1) DTRP is outdated when compared to City-17, as a result your death as a citizen won't bring you back to the border
 * 2) In City-17 the permit plays an important role in your survival, red tells everyone you got in illegally, while green tells everyone you went through the border successfully, while in DTRP the permit is practically useless after making it through the border as it's just a block with some text and a profile png of your avatar
 * 3) As a result, even if you entered Downtown illegally you'd still have a life that's the exact same to legal civilians
 * 4) Citizens in DTRP can spawn printers, while you have to go to an NPC in City-17
 * 5) Rations (food and water) don't do much in DTRP, but play an important role in City-17 for everyone, as they can be used to get your health back in a few seconds